Python Programming

Department of Computing | Imperial College London

book

Lesson 1

How to Talk to the Computer

  • Chapter 1: Introduction
  • Chapter 2: What is programming?
  • Chapter 3: Designing a guessing game
  • Chapter 4: Improving the guessing game
  • Chapter 5: Designing with flowcharts
  • Chapter 6: Implementing the guessing game
  • Chapter 7: Summary
    • [7.1] Recap
    • [7.2] Practise! Practise! Practise!

Chapter 7

Summary

Rough estimated time needed
5 mins

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Department of Computing | Imperial College London