Lesson 1 How to Talk to the Computer Chapter 1: Introduction Chapter 2: What is programming? Chapter 3: Designing a guessing game Chapter 4: Improving the guessing game [4.1] Enriching the guessing game [4.2] Making the guessing game more exciting! [4.3] Another challenge! Chapter 5: Designing with flowcharts Chapter 6: Implementing the guessing game Chapter 7: Summary Chapter 4 Improving the guessing game Let's improve the guessing game further! Rough estimated time needed20 mins