Lesson 1 How to Talk to the Computer Chapter 1: Introduction Chapter 2: What is programming? Chapter 3: Designing a guessing game Chapter 4: Improving the guessing game Chapter 5: Designing with flowcharts Chapter 6: Implementing the guessing game [6.1] From algorithms to code [6.2] Making the Python code run correctly [6.3] Implement it yourself! Chapter 7: Summary Chapter 6 Implementing the guessing game It's finally time - let's convert your design into code! Rough estimated time needed30 mins