Python Programming

Department of Computing | Imperial College London

book

Lesson 1

How to Talk to the Computer

  • Chapter 1: Introduction
  • Chapter 2: What is programming?
  • Chapter 3: Designing a guessing game
  • Chapter 4: Improving the guessing game
  • Chapter 5: Designing with flowcharts
  • Chapter 6: Implementing the guessing game
  • Chapter 7: Summary

Lesson 1

How to Talk to the Computer

Let's start at the very beginning, and learn what programming is really all about! Talking to your computer

Rough estimated time needed
2 hours

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Department of Computing | Imperial College London